require "import" --米验验证 --2026 年 6 月 28 日 --登录地址 b6w.top --永久官网 b6w.cn --所有对接全部标配 RSA 加 AES256 CBC 动态密钥 --最后更新时间 2026 年 7 月 5 日 10.52 --本次修复对接完,进入你的源代码界面时候,没有背景默认黑屏的问题 import "java.lang.Thread" import "java.lang.Runnable" if not rawget(_G, "task") then task = function(a, b, c, d) local delay, func, input, cb if type(a) == "number" then delay, func, input, cb = a, b, c, d else delay, func, input, cb = 0, a, b, c end local r = Runnable{ run = function() if delay and delay > 0 then Thread.sleep(delay) end local ok, result = pcall(func, input) activity.runOnUiThread(Runnable{ run = function() if cb then cb(ok and result or nil) end end }) end } Thread(r).start() end end require "import" import "android.app.*" import "android.os.*" import "android.widget.*" import "android.view.*" import "android.webkit.*" import "android.net.Uri" import "android.content.Intent" import "android.util.Base64" import "android.graphics.drawable.GradientDrawable" local layout = import "miyan" local dlg_msg={ LinearLayout, orientation="vertical", layout_width="300dp", layout_height="wrap_content", paddingLeft="24dp", paddingRight="24dp", paddingTop="24dp", paddingBottom="16dp", { TextView, id="dlgTitle", text="", textSize="18sp", textColor="0xFFFFFFFF", paddingBottom="16dp", }, { TextView, id="dlgMsg", text="", textSize="14sp", textColor="0xCCFFFFFF", paddingBottom="8dp", }, } if _G._miyanVerified then activity.setContentView("miyan") local function CB(v,c,r) local d=GradientDrawable() d.setShape(GradientDrawable.RECTANGLE) d.setColor(c) d.setCornerRadii({r,r,r,r,r,r,r,r}) v.setBackgroundDrawable(d) end CB(Card,0x3FFFFFFF,30) CB(km,0x00FFFFFF,30) CB(kmdismiss,0x00FFFFFF,30) CB(login,0x00FFFFFF,30) CB(kmBj,0x3FFFFFFF,30) CB(jbBj,0x3FFFFFFF,30) CB(loginBj,0x3FFFFFFF,30) Title.getPaint().setFakeBoldText(true) km.setHintTextColor(0x4DFFFFFF) return end require "http" -- ==================== 配置 ==================== local CONFIG = { --请自行前往平台注册账号创建应用 b6w.top --应用 APP ID 也就是应用 Key apiKey = "ebe40cef57640487ce99e6a68a641b60", --1.0.0用于判断更新使用 version = "1.0.0", --请求地址勿动 --验证接口是完整的 RSA 加AES256 CBC authUrl = "https://b6w.top/api/Auth.php", --请求地址勿动 updateUrl = "https://b6w.top/api/Andlua.php", --密钥勿动 --大家不必担心这个就是更新信息显示的所以说简单的密钥就行 xorKey = "米验登录地址b6w.top官方网站b6w.cn", --下面这个是加载界面的那两个字可以改成自己的 --记住,最高只能输入四个中文有些屏幕小的只能输入三个或者两个 --英文和字符可以最高输入六个,不能再多了 --自己整吧 loadingText = "米验", publicKey = "MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAtag8ChAg6/6fKl51orvyIcpg+3dlt8I3cLmYpD9aexlzxLUuRL7/dAtnfkEzsykGCcqHnb+KcmSMsHXYfbfvdmm/jRVuZ+0FU35WQTNEKFT7X5cWSx5VRC2GSIbrD2pxA0Y5j0oP91ac79Xeoz38KD9S9OTj29O9uX8ikrGhfkFzlLHrSRnnqU4Ra76rAaf5xepApucZlpsZhvhOtlpYfu9DltruEdeHQ5SUzpFNJvbrTCULvTRo5mYRnXrUBm8enC5hlsv/msXbJQM0OCTaCwcYKONa+F/a7HCGt7nIoeI0/eoE4gel4XCmNxc+4TKo1/kQuFi7Qq9fkZXWJufbVQIDAQAB" } local rawPK = CONFIG.publicKey local d = "--" .. "---" if rawPK:find(d .. "BEGIN") == nil then rawPK = d .. "BEGIN PUBLIC KEY" .. d .. "\n" .. rawPK .. "\n" .. d .. "END PUBLIC KEY" .. d end local cachedPK = rawPK local deviceId = "" local function bxor(a, b) local r, p = 0, 1 for i = 1, 8 do if a % 2 ~= b % 2 then r = r + p end a = math.floor(a / 2) b = math.floor(b / 2) p = p * 2 end return r end local function xorDecode(b64) local xb = Base64.decode(b64, Base64.DEFAULT) local ks = luajava.newInstance("java.lang.String", CONFIG.xorKey) local keyBytes = ks.getBytes("UTF-8") local result = {} for i = 0, #xb - 1 do local b = xb[i] if b < 0 then b = b + 256 end local k = keyBytes[i % #keyBytes] if k < 0 then k = k + 256 end result[i + 1] = bxor(b, k) end local str = "" for i = 1, #result do str = str .. string.char(result[i]) end return str end local function toJson(tbl) local parts = {} for k, v in pairs(tbl) do local val if type(v) == "string" then val = '"' .. v:gsub('\\', '\\\\'):gsub('"', '\\"') .. '"' elseif type(v) == "number" then val = tostring(v) elseif type(v) == "boolean" then val = v and "true" or "false" else val = '"' .. tostring(v) .. '"' end table.insert(parts, '"' .. k .. '":' .. val) end return "{" .. table.concat(parts, ",") .. "}" end local function urlEncode(str) return str:gsub("([^%w%-%.%_%~])", function(c) return string.format("%%%02X", string.byte(c)) end) end local function generateNonce(len) local chars = "abcdefghijklmnopqrstuvwxyz0123456789" local str = "" for i = 1, len do local r = math.random(1, #chars) str = str .. chars:sub(r, r) end return str end local function getDeviceId() import "android.provider.Settings" local Secure = luajava.bindClass("android.provider.Settings$Secure") local id = Secure.getString(activity.getContentResolver(), "android_id") if id == nil or id == "" then id = "unknown_device" end return tostring(id) end local function CircleButton(view, InsideColor, radiu) local drawable = GradientDrawable() drawable.setShape(GradientDrawable.RECTANGLE) drawable.setColor(InsideColor) drawable.setCornerRadii({radiu, radiu, radiu, radiu, radiu, radiu, radiu, radiu}) view.setBackgroundDrawable(drawable) end local function dp2px(dp) return math.floor(dp * activity.getResources().getDisplayMetrics().density + 0.5) end local function styleDialog(dialog) local window = dialog.getWindow() window.setLayout(dp2px(300), -2) local bg = GradientDrawable() bg.setShape(GradientDrawable.RECTANGLE) bg.setColor(0x3FFFFFFF) bg.setCornerRadius(dp2px(20)) window.getDecorView().setBackgroundDrawable(bg) end local function showDlg(title, msg, btnText, callback) local view = loadlayout(dlg_msg) local ll = view for i = 0, ll.getChildCount() - 1 do local child = ll.getChildAt(i) if luajava.instanceof(child, TextView) then if i == 0 then child.setText(title) elseif i == 1 then child.setText(msg) child.setLineSpacing(0, 1.4) end end end local builder = AlertDialog.Builder(activity, android.R.style.Theme_Material_Dialog) builder.setView(view) builder.setPositiveButton(btnText or "确定", callback and {onClick=function(v) callback() end} or nil) builder.setCancelable(false) local dialog = builder.show() styleDialog(dialog) dialog.getButton(dialog.BUTTON_POSITIVE).setTextColor(0xFF818CF8) return dialog end local function aesEncrypt(plainText, key, iv) import "javax.crypto.Cipher" import "javax.crypto.spec.SecretKeySpec" import "javax.crypto.spec.IvParameterSpec" local ks = luajava.newInstance("javax.crypto.spec.SecretKeySpec", key, "AES") local is = luajava.newInstance("javax.crypto.spec.IvParameterSpec", iv) local c = Cipher.getInstance("AES/CBC/PKCS5Padding") c.init(Cipher.ENCRYPT_MODE, ks, is) local encrypted = c.doFinal(luajava.newInstance("java.lang.String", plainText).getBytes("UTF-8")) return Base64.encodeToString(encrypted, Base64.NO_WRAP) end local function aesDecrypt(cipherText, key, iv) import "javax.crypto.Cipher" import "javax.crypto.spec.SecretKeySpec" import "javax.crypto.spec.IvParameterSpec" local ks = luajava.newInstance("javax.crypto.spec.SecretKeySpec", key, "AES") local is = luajava.newInstance("javax.crypto.spec.IvParameterSpec", iv) local c = Cipher.getInstance("AES/CBC/PKCS5Padding") c.init(Cipher.DECRYPT_MODE, ks, is) local decoded = Base64.decode(cipherText, Base64.NO_WRAP) local decrypted = c.doFinal(decoded) return luajava.newInstance("java.lang.String", decrypted, "UTF-8") end local function rsaEncrypt(data, pem) import "java.security.KeyFactory" import "java.security.spec.X509EncodedKeySpec" import "javax.crypto.Cipher" local clean = pem:gsub("%-%-%-%-%-BEGIN PUBLIC KEY%-%-%-%-%-", ""):gsub("%-%-%-%-%-END PUBLIC KEY%-%-%-%-%-", ""):gsub("%s+", ""):gsub("\r", ""):gsub("\n", "") local kb = Base64.decode(clean, Base64.NO_WRAP) local kf = KeyFactory.getInstance("RSA") local spec = luajava.newInstance("java.security.spec.X509EncodedKeySpec", kb) local pk = kf.generatePublic(spec) local c = Cipher.getInstance("RSA/ECB/PKCS1Padding") c.init(Cipher.ENCRYPT_MODE, pk) return Base64.encodeToString(c.doFinal(data), Base64.NO_WRAP) end local function randomBytes(len) import "java.security.SecureRandom" import "java.lang.Byte" local random = luajava.newInstance("java.security.SecureRandom") local arr = luajava.newArray(Byte.TYPE, len) random.nextBytes(arr) return arr end local function generateIV() import "java.security.SecureRandom" import "java.lang.Byte" local random = luajava.newInstance("java.security.SecureRandom") local arr = luajava.newArray(Byte.TYPE, 16) random.nextBytes(arr) local b64 = Base64.encodeToString(arr, Base64.NO_WRAP) return arr, b64 end local function doAuth(cardKey) if cardKey == nil or cardKey == "" then showDlg("提示", "请输入卡密", "确定") return end login.setEnabled(false) login.setText("验证中...") local pd = ProgressDialog(activity, android.R.style.Theme_Material_Dialog) pd.setMessage("正在验证卡密...") pd.setCancelable(false) pd.show() styleDialog(pd) local aesKey = randomBytes(16) local iv, ivB64 = generateIV() local biz = toJson({card_key = cardKey,machine_id = deviceId,nonce = generateNonce(20),timestamp = math.floor(os.time()) }) local encKey = rsaEncrypt(aesKey, cachedPK) local encData = aesEncrypt(biz, aesKey, iv) local postData = "action=auth&api_key=" .. CONFIG.apiKey .."&encrypted_key=" .. urlEncode(encKey) .."&encrypted_data=" .. urlEncode(encData) .."&iv=" .. urlEncode(ivB64) Http.post(CONFIG.authUrl, postData, "UTF-8", nil, function(code, content) content = content and tostring(content) or nil if code ~= 200 or content == nil or #content == 0 then activity.runOnUiThread(Runnable{ run = function() pd.dismiss() login.setEnabled(true) login.setText("验证") showDlg("错误", "网络请求失败", "确定") end}) return end activity.runOnUiThread(Runnable{ run = function() pd.dismiss() local ok, r = pcall(luajava.newInstance, "org.json.JSONObject", content) if not ok or r == nil then login.setEnabled(true) login.setText("验证") showDlg("错误", "响应解析失败", "确定") return end local respEncrypted = r.optBoolean("encrypted", false) if respEncrypted then local respIv = Base64.decode(r.getString("iv"), Base64.NO_WRAP) local dec = aesDecrypt(r.getString("data"), aesKey, respIv) local data = luajava.newInstance("org.json.JSONObject", dec) local auth = data.optBoolean("authorized", false) local msg = tostring(data.optString("message", "")) local expiresAt = tostring(data.optString("expires_at", "")) if expiresAt == "" or expiresAt == "null" then expiresAt = "永久" end local unbindEnabled = data.optBoolean("unbind_enabled", false) if auth then local sp = activity.getSharedPreferences("miyan_verify", 0) sp.edit().putString("card_key", cardKey).apply() login.setEnabled(true) login.setText("验证") kmdismiss.setEnabled(unbindEnabled) statusText.setText("到期: " .. expiresAt) showDlg("验证成功", msg .. "\n到期时间: " .. expiresAt, "确定", function() _G._miyanVerified = true -- ============================================================ -- 在下面粘贴你的完整代码(整段复制粘贴到这里) -- ============================================================ function huiz() draw.setStyle('填充') draw.setColor("#00ffff") -- draw.text('MIUI过检', 235,200)draw.setColor('#00FFFF') string.toMusic("欢迎使用仙鹤全防祝你们天天开心把把撤离") draw.text("仙鹤全防", 280, 550) draw.text("黑客来自", 280, 490) end huiz() gg.setVisible(false) luajava.setFloatingWindowHide(true) function PS() end function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end--静态 function setvalue(address,flags,value) local CatWill={} CatWill[1]={} CatWill[1].address=address CatWill[1].flags=flags CatWill[1].value=value gg.setValues(CatWill) end function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true] = 32, [false] = 4} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{address = addr, flags = va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end function gg.edits(addr, Table, name) local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = {address = addr + v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2] + 1] = value else Table1[1][#Table1[1] + 1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) end changan={} changan.controlBig = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 0, 0.4, 0.7, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 0, 0.4, 0.7, 1 }):setDuration(time):start() end) end changan.controlFlip = function(control,time) luajava.runUiThread(function() import "android.view.animation.Animation" import "android.animation.ObjectAnimator" xuanzhuandonghua = ObjectAnimator:ofFloat(control, "rotationY", { 0, 360 }) xuanzhuandonghua:setRepeatCount(0) xuanzhuandonghua:setRepeatMode(Animation.REVERSE) xuanzhuandonghua:setDuration(time) xuanzhuandonghua:start() end) end changan.controlWater = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.8, 0.9, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1,0.8,0.9,1 }):setDuration(time):start() end) end changan.controlSmall = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.7, 0.4, 0 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1, 0.7, 0.4, 0 }):setDuration(time):start() end) end ---------------------------------------------------------------------------------------------------------------- jianbian6 = luajava.new(GradientDrawable) jianbian6:setCornerRadius(10) jianbian6:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian6:setOrientation(GradientDrawable.Orientation.TL_BR) jianbian6:setColors({0xB3000000,0x9CFF0069,0xE500CDEF,0xB3000000}) jianbian6:setStroke(3,"0xB9000000")--边框宽度和颜色 -------------------------------------------------------------------------------------------------- local function switch2(...) local menus = {...} local block = luajava.getBlock() local context = app.context local window = context:getSystemService("window") -- 获取窗口管理器 local function getWindowManagerParams() local params = luajava.new(WindowManager.LayoutParams) params.type = (Build.VERSION.SDK_INT >= 26 and 2038 or 2002) params.format = PixelFormat.RGBA_8888 -- 设置背景 params.flags = params.FLAG_NOT_FOCUSABLE -- 焦点设置Finish params.width = params.WRAP_CONTENT -- 布局宽度 params.height = params.WRAP_CONTENT -- 布局高度 params.gravity = Gravity.LEFT | Gravity.TOP -- 重力设置 luajava.setFloatingWindowHide(false) luajava.setFloatingWindowHide(true) return params end local mainLayout = { LinearLayout, background=jianbian6, orientation = 'vertical', layout_width = 'wrap_content', padding = {'10dp', '10dp', '10dp', '10dp'} } local function exit() window:removeView(mainLayout) tuichu=1 end setExitEvent(exit) local hideLayout = { LinearLayout, orientation = 'horizontal', layout_width = 'fill_parent', gravity = 'center_horizontal', { ImageView, src = 0x7F02000C, padding = {'5dp', '5dp', '5dp', '5dp'}, onClick = function() local gridLayout = luajava.getIdView('功能界面') if not gridLayout then return end local VISIBLE = GridLayout.VISIBLE local GONE = GridLayout.GONE local visibility = gridLayout:getVisibility() > VISIBLE and VISIBLE or GONE gridLayout:setVisibility(visibility) if visibility==VISIBLE then 显示=1 luajava.runUiThread(function() titlet:setVisibility(View.VISIBLE) changan.controlBig(mainLayout,399) end) else 显示=0 luajava.runUiThread(function() titlet:setVisibility(View.GONE) changan.controlFlip(mainLayout,800) end) end end } } mainLayout[#mainLayout + 1] = {LinearLayout, { TextView, id="titlet", text = stitle, textSize = "13.5dp", textColor="#00FF7F", gravity = "center", layout_height = "wrap_content", layout_width="250dp", },hideLayout, } local main2Layout = { LinearLayout, id = luajava.newId('功能界面'), orientation = 'vertical', layout_width = 'wrap_content', gravity = 'center_horizontal' } mainLayout[#mainLayout + 1] = main2Layout local function formatList(list) local gridLayout = { GridLayout, orientation = 'horizontal', columnCount = '3', layout_width = 'wrap_content' } list[#list + 1] = { setText = '退出', onCheckedChanged = function(buttonView) return exit() end } for i, value in ipairs(list) do local name do local names = {'name', 'text', 'setText'} for i, key in ipairs(names) do name = value[key] if name then break end end if not name then name = string.format('功能%d', i) end for i, key in ipairs(names) do value[key] = name end end local switchLayout = { Switch, text = name } local onCheckedChanged = value.onCheckedChanged if not isFunction(onCheckedChanged) then onCheckedChanged = function(switch, isChecked) if not isSurvive() then gg.toast('脚本已结束') return exit() end local mode = isChecked and 'open' or 'close' local func = value[mode] if not isFunction(func) then switch:setChecked(not isChecked) func = function(self) gg.alert(string.format('%s缺少%s函数,该属性必须为function类型', value.name, mode)) end end luajava.startThread(function(...) pcall(func, ...) end, name, value, switch) end end if isFunction(onCheckedChanged) then onCheckedChanged = luajava.createProxy('android.widget.CompoundButton$OnCheckedChangeListener', { onCheckedChanged = onCheckedChanged }) end switchLayout.onCheckedChangeListener = onCheckedChanged gridLayout[#gridLayout + 1] = switchLayout end return gridLayout end local navigate2 = { LinearLayout, orientation = 'horizontal', layout_width = 'match_parent', gravity = 'center_horizontal' } local navigate12 = {--------横线 LinearLayout, layout_width = 'fill_parent', layout_height = "1dp", background = "#000000", } local ids = {} local views = {} for i, menu in ipairs(menus) do local name = menu.name if not name then name = ('菜单%s'):format(i) menu.name = name end ids[i] = string.format('%s-%s', i, name) local menuLayout = { Button, text = name, background = '#0000000', layout_width = 'wrap_content', onClick = function() for i2, id in ipairs(ids) do local view = views[i2] if not view then view = luajava.getIdView(id) if view then views[i2] = view end end if view then local VISIBLE = view.VISIBLE local GONE = view.GONE local state = i == i2 and VISIBLE or GONE view:setVisibility(state) end end end } navigate2[#navigate2 + 1] = menuLayout end main2Layout[#main2Layout + 1] = navigate12 main2Layout[#main2Layout + 1] = navigate2 main2Layout[#main2Layout + 1] = navigate12 local main3Layout = { LinearLayout, layout_width = 'match_parent', gravity = 'center_horizontal' } for i, menu in ipairs(menus) do local gridLayout = formatList(menu) gridLayout.id = luajava.newId(ids[i]) gridLayout.visibility = i == 1 and GridLayout.VISIBLE or GridLayout.GONE main3Layout[#main3Layout + 1] = gridLayout end main2Layout[#main2Layout + 1] = main3Layout local function setOnTouchListener(move, layout, params) local RawX, RawY, x, y local ACTION_DOWN = MotionEvent.ACTION_DOWN local ACTION_MOVE = MotionEvent.ACTION_MOVE local tonumber = tonumber move:setOnTouchListener(luajava.createProxy("android.view.View$OnTouchListener", { onTouch = function(v, event) local Action = event:getAction() if Action == ACTION_DOWN then -- 点击时的XY坐标 RawX = event:getRawX() -- 获取X坐标 RawY = event:getRawY() -- 获取Y坐标 x = params.x -- 申明变量xmX为原X坐标 y = params.y -- 申明变量xmY为原Y坐标 elseif Action == ACTION_MOVE then -- 移动时的XY坐标 params.x = tonumber(x) + (event:getRawX() - RawX) params.y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(layout, params) end end })) end local params = getWindowManagerParams() mainLayout = luajava.loadlayout(mainLayout) setOnTouchListener(mainLayout, mainLayout, params) local function invoke() window:addView(mainLayout, params) end gg.setVisible(false) import("android.media.AudioManager") audi = context:getSystemService("audio") audiotype = { AudioManager.STREAM_ALARM, --手机闹铃的声音 AudioManager.STREAM_MUSIC, --手机音乐的声音 AudioManager.STREAM_NOTIFICATION, --系统提示的通知 AudioManager.STREAM_RING, --电话铃声的声音 AudioManager.STREAM_SYSTEM, --手机系统的声音 AudioManager.STREAM_VOICE_CALL, --语音电话的声音 AudioManager.STREAM_DTMF, --DTMF音调的声音 --AudioManager.STREAM_BLUETOOTH_SCO, } yinl = {} for i = 1,#audiotype do yinl[i] = {} yinl[i].type = audiotype[i] yinl[i].min = audi:getStreamMinVolume(audiotype[i]) yinl[i].max = audi:getStreamMaxVolume(audiotype[i]) yinl[i].now = audi:getStreamVolume(audiotype[i]) end yltype = 0 function jianting3(func) yinln = {} for i = 1,#audiotype do yinln[i] = {} yinln[i].type = audiotype[i] yinln[i].now = audi:getStreamVolume(audiotype[i]) if yinln[i].now > yinl[i].now then yinl[i].now = yinln[i].now if yltype == 1 then yltype = 0 func() end elseif yinln[i].now < yinl[i].now then yinl[i].now = yinln[i].now if yltype == 0 then yltype = 1 func() end end end end floatWindow=mainLayout qiehuan = function() if qhkai == 1 then yinll = 1 qhkai = 0 huiz() luajava.runUiThread(function() floatWindow:setVisibility(View.VISIBLE) changan.controlBig(mainLayout,600) end) else qhkai = 1 yinll = 0 draw.remove() luajava.runUiThread(function() changan.controlSmall(mainLayout,600) end) gg.sleep(800) luajava.runUiThread(function() floatWindow:setVisibility(View.GONE) end) end end local c1 luajava.post(invoke) luajava.newThread(function() while true do if 显示 == 1 then titlet:scrollBy(20,0) if titlet:getScrollX() >= 900 then titlet:scrollBy(-titlet:getScrollX()-1200,0) end end gg.sleep(125) end end):start() luajava.setFloatingWindowHide(true) while true do if tuichu == 1 then break end jianting3(qiehuan) gg.sleep(120) end gg.setVisible(false) luajava.setFloatingWindowHide(false) end function YY998() Obtain=gg.makeRequest("https://api.uomg.com/api/rand.music?sort=热歌榜&format=json").content muchen=Obtain:match('url":"(.-)","picurl') gg.playMusic(muchen) end -- 定义走马灯控件类 显示=1 _ENV['菜单1'] = { name = '防封', [1] = { name = '选择进程', open = function(self) string.toMusic('请选择游戏进程') gg.setProcessX() end, close = function(self) end }, [2] = { name = 'LOGO防闪¹', open = function(self) --防1位置 if gg.getRangesList("libanogs.so:bss")[1] then local t = {} t[1] = gg.getRangesList("libanogs.so:bss")[1]["start"] + 0x5D8; -- 数值地址:0x6F7DD885D8 gg.addListItems({ [1] = { address = t[1], flags = 4, value = 64, freeze = true, }, }) end gg.toast("开启成功") gg.loopKillGG()-----杀GG gg.alert("开启成功") string.toMusic('LOGO防闪开启成功') end, close = function(self) end }, [3] = { name = 'LOGO房', open = function(self) --防1位置 function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libUE4.so", "Cd"} local tt = {0x382AB0} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 163855}}) local t = {"libUE4.so", "Cd"} local tt = {0x4D5A90} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 163855}}) local t = {"libUE4.so", "Cd"} local tt = {0x4D5B38} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 163855}}) gg.loopKillGG()-----杀GG gg.alert("开启成功") string.toMusic('LOGO房开启成功') end, close = function(self) end }, [4] = { name = '大厅防¹', open = function(self) if gg.getRangesList("libgcloud.so")[1] then local t = {} t[1] = gg.getRangesList("libgcloud.so")[1]["start"] + 0x1D9544; -- 数值地址:0x7B79A1B544 gg.addListItems({ [1] = { address = t[1], flags = 4, value = -698416192, freeze = true, }, }) gg.toast("") end gg.loopKillGG()-----杀GG gg.alert("开启成功") string.toMusic('大厅1防开启成功') end, close = function(self) end }, [5] = { name = '大厅防²', open = function(self) --防3位置 if gg.getRangesList("libanogs.so")[1] then local t = {} t[1] = gg.getRangesList("libanogs.so")[1]["start"] + 0x1B54; -- 数值地址:0x7BF4E4DB54 t[2] = gg.getRangesList("libanogs.so")[1]["start"] + 0x2DF0; -- 数值地址:0x7BF4E4EDF0 gg.addListItems({ [1] = { address = t[1], flags = 4, value = -698416192, freeze = true, }, [2] = { address = t[2], flags = 4, value = -698416192, freeze = true, }, }) gg.toast("开启成功") end if gg.getRangesList("libPluginCrosCurl.so")[1] then local t = {} t[1] = gg.getRangesList("libPluginCrosCurl.so")[1]["start"] + 0x2DF0; -- 数值地址:0x7BD68DBDF0 gg.addListItems({ [1] = { address = t[1], flags = 4, value = -698416192, freeze = true, }, }) gg.toast("开启成功") end if gg.getRangesList("libanogs.so")[1] then local t = {} t[1] = gg.getRangesList("libanogs.so")[1]["start"] + 0x525B54; -- 数值地址:0x7BF5371B54 t[2] = gg.getRangesList("libanogs.so")[1]["start"] + 0x525D54; -- 数值地址:0x7BF5371D54 t[3] = gg.getRangesList("libanogs.so")[1]["start"] + 0x526DF0; -- 数值地址:0x7BF5372DF0 gg.addListItems({ [1] = { address = t[1], flags = 4, value = -698416192, freeze = true, }, [2] = { address = t[2], flags = 4, value = -698416192, freeze = true, }, [3] = { address = t[3], flags = 4, value = -698416192, freeze = true, }, }) gg.toast("开启成功") end gg.loopKillGG()-----杀GG gg.alert("开启成功") string.toMusic('大厅2防开启成功') end, close = function(self) end }, [6] = { name = '离线', open = function(self) if gg.getRangesList("libgcloud.so")[1] then local t = {} t[1] = gg.getRangesList("libgcloud.so")[1]["start"] + 0x47A8C8; -- 数值地址:0x7972B8B8C8 t[2] = gg.getRangesList("libgcloud.so")[1]["start"] + 0x47B464; -- 数值地址:0x7972B8C464 gg.addListItems({ [1] = { address = t[1], flags = 4, value = -698416192, freeze = true, }, [2] = { address = t[2], flags = 4, value = -698416192, freeze = true, }, }) gg.toast("开启成功") end gg.loopKillGG()-----杀GG gg.alert("开启成功") string.toMusic('全局离线开启成功')---语音 end, close = function(self) if gg.getRangesList("libgcloud.so")[1] then local t = {} t[1] = gg.getRangesList("libgcloud.so")[1]["start"] + 0x47A8C8; -- 数值地址:0x7972B8B8C8 t[2] = gg.getRangesList("libgcloud.so")[1]["start"] + 0x47B464; -- 数值地址:0x7972B8C464 gg.addListItems({ [1] = { address = t[1], flags = 4, value = 1033081774, freeze = true, }, [2] = { address = t[2], flags = 4, value = 16843522, freeze = true, }, }) gg.toast("开启成功") end gg.loopKillGG()-----杀GG gg.alert("关闭成功") string.toMusic('全局离线关闭成功')---语音 end }, } _ENV['菜单2'] = { name = '功能', [1] = { name = '静态广角', open = function(self) OP=gg.prompt({'静态广角[1~3]'},{[1]='1.6'},{[1]='number'})---广角 if OP == nil or OP[1] == '' or OP[1] == '0' then gg.toast("取消") else so=gg.getRangesList('libUE4.so')[1].start py=0x36B3538 setvalue(so+py,16,OP[1]) end gg.loopKillGG()-----杀GG gg.toast("开启成功") string.toMusic('静态广角开启成功') end, close = function(self) end }, [2] = { name = '动态广角', open = function(self) OP=gg.prompt({'动态广角[100~150]'},{[1]='130'},{[1]='number'})---广角 if OP == nil or OP[1] == '' or OP[1] == '0' then gg.toast("取消") else local t = {"libUE4.so:bss", "Cb"} local tt = {0x562F70,0x30,0x4B8,0x360,0x170,0x39C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = OP[1], freeze = true}}) end gg.loopKillGG()-----杀GG gg.toast("开启成功") string.toMusic('动态广角开启成功') end, close = function(self) end }, [3] = { name = '全枪聚点', open = function(self) if gg.getRangesList("libUE4.so")[1] then local t = {} t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x6E1A668; -- 数值地址:0x7703287668 gg.addListItems({ [1] = { address = t[1], flags = 4, value = -1119081215, freeze = true, }, }) gg.toast("开启成功") end gg.alert("开启成功") string.toMusic('全枪聚点开启成功')---语音 end, close = function(self) if gg.getRangesList("libUE4.so")[1] then local t = {} t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x5956C44; -- 数值地址:0x7B2887A3AC gg.setValues({ [1] = { address = t[1], flags = 16, value = 8.524923392971503E-21, }, }) end gg.alert("关闭成功") string.toMusic('全枪聚点关闭成功')---语音 end, end, close = function(self) end }, [4] = { name = '全枪无后', open = function(self) function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libUE4.so:bss", "Cb"} local tt = {0x562F70,0x30,0x4B8,0x2AD0,0xF88,0x210} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 0, freeze = true}}) gg.alert("开启成功") string.toMusic('全枪无后开启成功')---语音 end, close = function(self) if gg.getRangesList("libUE4.so")[1] then local t = {} t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x595B638; gg.setValues({ [1] = { address = t[1], flags = 16, value = 8.84116488e-21, }, }) end gg.alert("关闭成功") string.toMusic('全枪无后关闭成功')---语音 end, close = function(self) end }, [5] = { name = '微加速', open = function(self) if gg.getRangesList("libUE4.so")[1] then local t = {} t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x76E1070; -- 数值地址:0x7703B4E070 gg.addListItems({ [1] = { address = t[1], flags = 4, value = -721215457, freeze = true, }, }) gg.toast("开启成功") end gg.alert("开启成功") string.toMusic('微加速开启成功')---语音 end, close = function(self) if gg.getRangesList("libUE4.so")[1] then local t = {} t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x9CC9C00; -- 数值地址:0x7AEE48D9F8 gg.addListItems({ [1] = { address = t[1], flags = 4, value = 505453824, freeze = true, }, }) end gg.alert("关闭成功") string.toMusic('加速关闭成功')---语音 end, close = function(self) end }, [6] = { name = '子弹变大', open = function(self) function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libUE4.so:bss", "Cb"} local tt = {0x562F70,0x30,0x4B8,0x2AD0,0x11C0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 200, freeze = true}}) gg.alert("开启成功") string.toMusic('子弹变大开启成功')---语音 end, close = function(self) if gg.getRangesList("libUE4.so")[1] then local t = {} t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x9CC9C00; -- 数值地址:0x7AEE48D9F8 gg.addListItems({ [1] = { address = t[1], flags = 4, value = 505453824, freeze = true, }, }) end gg.alert("关闭成功") string.toMusic('子弹变大关闭成功')---语音 end, close = function(self) end }, [7] = { name = '枪械防抖', open = function(self) function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libUE4.so:bss", "Cb"} local tt = {0x562F70,0x30,0x4B8,0x2AD0,0x860,0xCEC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 0, freeze = true}})---手持防抖 local t = {"libUE4.so:bss", "Cb"} local tt = {0x562F70,0x30,0x4B8,0x2AD0,0x860,0xCF0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 0, freeze = true}})---手持防抖 local t = {"libUE4.so:bss", "Cb"} local tt = {0x562F70,0x30,0x4B8,0x2AD0,0x860,0xCF4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 0, freeze = true}})---手持防抖 gg.alert("开启成功") string.toMusic('防抖开启成功')---语音 end, close = function(self) if gg.getRangesList("libUE4.so")[1] then local t = {} t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x9CC9C00; -- 数值地址:0x7AEE48D9F8 gg.addListItems({ [1] = { address = t[1], flags = 4, value = 505453824, freeze = true, }, }) end gg.alert("关闭成功") string.toMusic('防抖关闭成功')---语音 end, close = function(self) end }, [8] = { name = '秒切枪', open = function(self) function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libUE4.so:bss", "Cb"} local tt = {0x562F70,0x30,0x4B8,0x2AD0,0x860,0x24C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 0, freeze = true}})---手持防抖 local t = {"libUE4.so:bss", "Cb"} local tt = {0x562F70,0x30,0x4B8,0x2AD0,0x860,0x248} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 0, freeze = true}})---手持防抖 gg.alert("开启成功") string.toMusic('秒切枪开启成功')---语音 end, close = function(self) if gg.getRangesList("libUE4.so")[1] then local t = {} t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x9CC9C00; -- 数值地址:0x7AEE48D9F8 gg.addListItems({ [1] = { address = t[1], flags = 4, value = 505453824, freeze = true, }, }) end gg.alert("关闭成功") string.toMusic('秒切枪关闭成功')---语音 end, close = function(self) end }, [9] = { name = '六道', open = function(self) function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libUE4.so:bss", "Cb"} local tt = {0x562F70,0x30,0x4B8,0x2AD0,0x860,0x5A0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 0, freeze = true}}) gg.alert("开启成功") string.toMusic('六道速开启成功')---语音 end, close = function(self) if gg.getRangesList("libUE4.so")[1] then local t = {} t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x9CC9C00; -- 数值地址:0x7AEE48D9F8 gg.addListItems({ [1] = { address = t[1], flags = 4, value = 505453824, freeze = true, }, }) end gg.alert("关闭成功") string.toMusic('六道关闭成功')---语音 end }, } _ENV['菜单3'] = { name = '音乐', [1] = { name = '搜索歌曲', open = function(self) search = gg.prompt({ "输入要搜索的歌曲\n可加上歌手名字", "设置显示数量(数字)", },g.sel,{ "text", }) if not search then return end gg.saveVariable(search,g.config) bei() go1=search[1] go3=search[2] jg=start(go1,go3) if jg.code == 200 then fh=jg.content fh=json(fh) --print(fh) Play(gqlb,idb) else function inspect() gg.alert("访问网络异常,错误代码:\n\n"..jg.code) end if not pcall(inspect) then print("网络异常,请先连接上网络") os.exit() end end XGCK=-1 string.toMusic('') end, close = function(self) end }, [2] = { name = '武家坡', open = function(self) gg.playMusic("http://music.163.com/song/media/outer/url?id=1891431677.mp3") end, close = function(self) end }, [3] = { name = '广东爱情故事', open = function(self) gg.playMusic("http://music.163.com/song/media/outer/url?id=1989479877.mp3") end, close = function(self) end }, [4] = { name = '可不可以', open = function(self) gg.playMusic("http://music.163.com/song/media/outer/url?id=553755659.mp3") end, close = function(self) end }, [5] = { name = '离别开出花', open = function(self) gg.playMusic("http://music.163.com/song/media/outer/url?id=2061978961&uct2.mp3") end, close = function(self) end }, [6] = { name = '科技专属', open = function(self) gg.playMusic("http://music.163.com/song/media/outer/url?id=1377530437&uct2.mp3") end, close = function(self) end }, [7] = { name = '最后一页', open = function(self) gg.playMusic("http://music.163.com/song/media/outer/url?id=247936.mp3") end, close = function(self) end }, [8] = { name = '我想念', open = function(self) gg.playMusic("http://music.163.com/song/media/outer/url?id=2071935674&uct2.mp3") end, close = function(self) end }, [9] = { name = '起风了', open = function(self) gg.playMusic("http://music.163.com/song/media/outer/url?id=1330348068.mp3") end, close = function(self) end }, [10] = { name = '安和桥', open = function(self) gg.playMusic("http://music.163.com/song/media/outer/url?id=27646205&uct2.mp3") end, close = function(self) end }, [11] = { name = '停止播放', open = function(self) gg.playMusic("stop") gg.playMusic("stop") gg.playMusic("stop") end, close = function(self) gg.playMusic("stop") gg.playMusic("stop") gg.playMusic("stop") end } } stitle="仙鹤通知电报@TLBND"---滚动文字 switch2(_ENV['菜单1'], _ENV['菜单2'], _ENV['菜单3'],_ENV['菜单4']) -- ============================================================ -- 粘贴结束 -- ============================================================ end) else login.setEnabled(true) login.setText("验证") showDlg("验证失败", msg, "确定") end else local respMsg = tostring(r.optString("message", "验证失败")) login.setEnabled(true) login.setText("验证") showDlg("验证失败", respMsg, "确定") end end}) end) end local function doUnbind(cardKey) if cardKey == nil or cardKey == "" then showDlg("提示", "请先输入卡密", "确定") return end kmdismiss.setEnabled(false) kmdismiss.setText("解绑中...") local pd = ProgressDialog(activity, android.R.style.Theme_Material_Dialog) pd.setMessage("正在解绑设备...") pd.setCancelable(false) pd.show() styleDialog(pd) local aesKey = randomBytes(16) local iv, ivB64 = generateIV() local biz = toJson({card_key = cardKey,machine_id = deviceId,nonce = generateNonce(20),timestamp = math.floor(os.time()) }) local encKey = rsaEncrypt(aesKey, cachedPK) local encData = aesEncrypt(biz, aesKey, iv) local postData = "action=unbind&api_key=" .. CONFIG.apiKey .."&encrypted_key=" .. urlEncode(encKey) .."&encrypted_data=" .. urlEncode(encData) .."&iv=" .. urlEncode(ivB64) Http.post(CONFIG.authUrl, postData, "UTF-8", nil, function(code, content) content = content and tostring(content) or nil if code ~= 200 or content == nil or #content == 0 then activity.runOnUiThread(Runnable{ run = function() pd.dismiss() kmdismiss.setEnabled(true) kmdismiss.setText("解绑") showDlg("错误", "网络请求失败", "确定") end}) return end activity.runOnUiThread(Runnable{ run = function() pd.dismiss() local ok, r = pcall(luajava.newInstance, "org.json.JSONObject", content) if not ok or r == nil then kmdismiss.setEnabled(true) kmdismiss.setText("解绑") showDlg("错误", "响应解析失败", "确定") return end local outerOk = r.optBoolean("status", false) if outerOk and r.optBoolean("encrypted", false) then local respIv = Base64.decode(r.getString("iv"), Base64.NO_WRAP) local dec = aesDecrypt(r.getString("data"), aesKey, respIv) local data = luajava.newInstance("org.json.JSONObject", dec) local innerOk = data.optBoolean("status", false) local msg = tostring(data.optString("message", "")) local count = data.optInt("unbind_count", -1) if innerOk then kmdismiss.setEnabled(true) kmdismiss.setText("解绑") showDlg("解绑成功", msg .. "\n已解绑次数: " .. count, "确定") else kmdismiss.setEnabled(true) kmdismiss.setText("解绑") showDlg("解绑失败", msg, "确定") end else local msg = tostring(r.optString("msg", r.optString("message", "解绑失败"))) kmdismiss.setEnabled(true) kmdismiss.setText("解绑") showDlg("解绑失败", msg, "确定") end end}) end) end local pendingUpdate = nil local function checkUpdate() local dataJson = toJson({version = CONFIG.version,timestamp = math.floor(os.time()),nonce = generateNonce(20) }) local encData = Base64.encodeToString(luajava.newInstance("java.lang.String", dataJson).getBytes("UTF-8"), Base64.NO_WRAP) local postData = "api_key=" .. CONFIG.apiKey .. "&data=" .. encData Http.post(CONFIG.updateUrl, postData, "UTF-8", nil, function(code, content) content = content and tostring(content) or nil if code ~= 200 or content == nil or #content == 0 then return end local json = xorDecode(content) local ok, r = pcall(luajava.newInstance, "org.json.JSONObject", json) if not ok or r == nil then return end local respCode = r.optInt("code", 0) if respCode ~= 1 then return end pendingUpdate = r end) end local function showUpdateDlg(forceUpdate, latestVer, updateUrl, changelog) if changelog == "" then changelog = "小主是不是忘了配置更新内容了" end local builder = AlertDialog.Builder(activity, android.R.style.Theme_Material_Dialog) builder.setTitle("发现新版本 v" .. latestVer) builder.setMessage(changelog) if not forceUpdate then builder.setNegativeButton("跳过", nil) end builder.setPositiveButton("去更新", {onClick=function() if updateUrl and updateUrl ~= "" then activity.startActivity(Intent(Intent.ACTION_VIEW, Uri.parse(updateUrl))) end if forceUpdate then task(500, function() import "java.lang.Thread" Thread.sleep(500) return "" end, nil, function() showUpdateDlg(forceUpdate, latestVer, updateUrl, changelog) end) end end}) builder.setCancelable(not forceUpdate) local dlg = builder.show() styleDialog(dlg) dlg.getButton(dlg.BUTTON_POSITIVE).setTextColor(0xFF818CF8) if forceUpdate then dlg.setCancelable(false) dlg.setCanceledOnTouchOutside(false) else dlg.getButton(dlg.BUTTON_NEGATIVE).setTextColor(0xFF999999) end end local function showPendingUpdate() if pendingUpdate == nil then return end local r = pendingUpdate pendingUpdate = nil local notice = tostring(r.optString("notice", "")) if notice == "" or notice == "null" then notice = "" end local needUpdate = r.optBoolean("need_update", false) if notice ~= "" then local builder = AlertDialog.Builder(activity, android.R.style.Theme_Material_Dialog) builder.setTitle("公告") builder.setMessage(notice) builder.setPositiveButton("知道了", {onClick=function() if needUpdate then local latestVer = tostring(r.optString("latest_version", "")) local updateUrl = tostring(r.optString("update_url", "")) local changelog = tostring(r.optString("update_log", "")) local forceUpdate = r.optInt("force_update", 0) == 1 showUpdateDlg(forceUpdate, latestVer, updateUrl, changelog) end end}) builder.setCancelable(false) local dlg = builder.show() styleDialog(dlg) dlg.getButton(dlg.BUTTON_POSITIVE).setTextColor(0xFF818CF8) elseif needUpdate then local latestVer = tostring(r.optString("latest_version", "")) local updateUrl = tostring(r.optString("update_url", "")) local changelog = tostring(r.optString("update_log", "")) local forceUpdate = r.optInt("force_update", 0) == 1 showUpdateDlg(forceUpdate, latestVer, updateUrl, changelog) end end local function setImmersive() local window = activity.getWindow() local decorView = window.getDecorView() if Build.VERSION.SDK_INT >= 21 then window.clearFlags(0x04000000) window.clearFlags(0x08000000) window.addFlags(0x80000000) window.setStatusBarColor(0x00000000) window.setNavigationBarColor(0x00000000) end window.addFlags(0x00000400) window.addFlags(0x00000100) window.addFlags(0x00000200) window.clearFlags(0x00400000) if Build.VERSION.SDK_INT >= 28 then local wlp = window.getAttributes() wlp.layoutInDisplayCutoutMode = 0x00000001 window.setAttributes(wlp) end decorView.setSystemUiVisibility( 0x00000004 + 0x00000100 + 0x00000200 + 0x00001000 ) decorView.setFitsSystemWindows(false) decorView.setPadding(0, 0, 0, 0) local contentView = activity.findViewById(android.R.id.content) if contentView then contentView.setFitsSystemWindows(false) contentView.setPadding(0, 0, 0, 0) end local statusBarBg = decorView.findViewById(android.R.id.statusBarBackground) if statusBarBg then local lp = statusBarBg.getLayoutParams() if lp then lp.height = 0 statusBarBg.setBackground(nil) statusBarBg.requestLayout() end end end activity.supportRequestWindowFeature(Window.FEATURE_NO_TITLE) setImmersive() deviceId = getDeviceId() local sp = activity.getSharedPreferences("miyan_verify", 0) local savedKey = tostring(sp.getString("card_key", "")) local LOADING_HTML = [[